Dimraeth Update Guide — Current Build and What Changed
The current Dimraeth update: the Early Access build with 3 races, 3 classes and a level 25 cap, plus Hotfix 0.107.7694's five launch fixes.
Last checked: 2026-09-20 · Facts on this page come from the sources listed above; anything unverified is marked as unconfirmed. Early Access details can change with each official patch.

The current Dimraeth update is Hotfix 0.107.7694, released on September 16, 2026 — one day after Early Access launched — on top of the September 15 launch build. The hotfix is five bug repairs with no new content; everything Dimraeth offers right now shipped with the launch version. This page is the one-stop picture of that current state: what the build contains, what the hotfix changed, how the build compares with the demo you may have played in spring, and where the next update will be announced.
What the current build contains
The launch announcement and store page define today's playable scope. You pick from three races — Elf, Minotaur, Human — and three classes — Shadow, Mage, Brawler — each combination its own archetype with a skill tree, and equip five spells at a time from a pool the store describes as more than 300 spells in total across the design. The story is Act 1, told across three chapters, running from the Lost Caverns through Earlwood Village into Wildwood and the Goblin Caves. Around that sit pets, elite enemies and major bosses, difficulty levels, crafting and base building, and a level cap of 25. The endgame is a repeatable deed system with progressive difficulties, playable solo or in seamless drop-in co-op for one to eight players.
What Hotfix 0.107.7694 changed
The hotfix is a five-line repair pass, dated September 16, 2026. It restored NPC conversations on large co-op servers, contained plague shard audio that had been playing globally, adjusted side quest handling so quests can no longer be abandoned from the log, fixed the Maintaining the Defenses quest refusing its turn-in, and gave storage chests their own tab in the build menu. No balance numbers, items, or systems changed. If you last played at launch weekend, the two quest fixes are the ones most likely to have un-stuck your save; the 0.107 patch notes page has the full list in context.
How the current build compares with the demo
If you played the spring 2026 demo, the current game is deliberately a different build — Mudtek delisted the demo on July 15, 2026 precisely because it had diverged from Early Access. The launch announcement itemizes the additions: the Elf race and Shadow class joined the roster, the Wildwood forest expanded and the Goblin Caves were added, nine unique pets arrived, world bosses appeared for each region, male and female options came to every race, and the skill tree was overhauled with difficulty levels added. The level cap rose to 25, which the announcement calls out specifically for demo and playtest players. Any spring-era guide you still have bookmarked should be read as history, not as a description of the current update.
Where the next update will be announced
Nothing is scheduled. Mudtek's launch post frames development as feedback-driven — the team reads Steam reviews, discussions, Discord, Twitter/X and the subreddit — and the official roadmap describes growth toward the planned 8 races, 6 classes and 48 archetypes without dated milestones. Practically, that means the Steam news feed is where the next patch note appears first, and version claims anywhere else should be checked against it. Our early access updates tracker follows the announcement record, the hotfix guide explains the repair-versus-content split, and the updates hub indexes every page in this section.
Version and evidence notes
The build contents above come from the official launch announcement and the Steam store page, and the hotfix list from the official 0.107.7694 post; all were re-verified on September 20, 2026. The 300+ spells figure is the store page's design-scope description for the full game, not a count of what any one character can cast, and the planned 8-race, 6-class roster is similarly the full-version target rather than current content. No future update date appears on this page because Mudtek has not announced one.
FAQ
What is the latest version of Dimraeth?
Hotfix 0.107.7694, released September 16, 2026, on top of the September 15 Early Access launch build. The hotfix fixed five issues, including NPC conversations on large servers and a dedicated storage chest tab in the build menu.
What is in the current Dimraeth build?
The Early Access build has three races (Elf, Minotaur, Human), three classes (Shadow, Mage, Brawler), Act 1 across three chapters, pets, difficulty levels, a level cap of 25, and a repeatable deed system as the endgame, playable solo or in 1-8 player co-op.
How is the current build different from the demo?
The demo was delisted on July 15, 2026 because it had diverged from the full game. The launch announcement lists the additions since then: the Elf race, Shadow class, expanded Wildwood and the Goblin Caves, nine pets, world bosses, difficulty levels, a skill tree overhaul, and a level cap raised to 25.
Official sources
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Dimraeth's first Early Access hotfix, 0.107.7694, arrived September 16, 2026 with five fixes, from NPC conversations to a new chest tab.
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Dimraeth Storage Chest Tab — the Build Menu Fix Explained
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